Your experimental design

Your experiment consists of 2 factors:

Within-subjects factor

Factor 'CognitiveExecutive'

  • AutomaticMemory
  • ControlledMemory
  • Order of blocks will be randomly chosen for each participant

    Quasi-experimental factor

    Factor 'Bilingualism'

  • None
  • Low
  • Medium
  • High
  • Randomization

    If the answer to the question 'Please indicate when you learned your second language and your proficiency in it.' is 'I have not learned a second language.', then randomly distribute to the following experimental conditions:
  • voc2
  • If the answer to the question 'Please indicate when you learned your second language and your proficiency in it.' is 'In school, but I don't speak it wel', then randomly distribute to the following experimental conditions:
  • voc2
  • If the answer to the question 'Please indicate when you learned your second language and your proficiency in it.' is 'In school and I speak it fluently.', then randomly distribute to the following experimental conditions:
  • voc2
  • If the answer to the question 'Please indicate when you learned your second language and your proficiency in it.' is 'Parallel to my first language.', then randomly distribute to the following experimental conditions:
  • voc2
  • Experimental conditions

    Experimental condition 1: voc2


    Code plan for BilingualismIndGrps


    General information

    Number of within factors: 1
    Number of between factors: 0
    Number of quasi experimental factors: 1
    Number of pages (not predefined): 6
    Name of the index page: index.html
    Name of the source page: source.html
    Name of the start page: start.html
    Name of the demos page: demos.html
    Name of the thank you page: thank.html
    Delay until start.html is shown: 0 seconds
    Delay until demos.html is shown: 0 seconds
    Delay until the first page after demos.html is shown: 0 seconds

    Variables and answer options


    Within factor CognitiveExecutive:

    Level AutomaticMemory:

    Page intro0459.html:
    Item name: Type: Text: Description: Options:
    intro01 plain_text You will be shown a list of 10 non-words - one per second. Please try to remember as many as possible. After the list you will be asked to tick those ten words you were shown out of a list of twenty.
    Page wr1x3d.html:
    Item name: Type: Text: Description: Options:
    wr1x object Words01.wmv
    Page rpl1ac.html:
    Item name: Type: Text: Description: Options:
    rpl1x
    [0] - [19]
    checkbox Please indicate which words you have just been shown.
    • chilge
    • knurke
    • phanch
    • swoothe
    • brulch
    • gwaith
    • sprimb
    • crorne
    • cleeth
    • ghoise
    • splure
    • thodge
    • spauche
    • wrauce
    • frirque
    • scrarf
    • scrourse
    • smiege
    • swaise
    • knurge

    Level ControlledMemory:

    Page introa2.html:
    Item name: Type: Text: Description: Options:
    intro02 plain_text You will be shown a list of ten non-words - one per second. Please try to remember as many as possible. After the list you will be asked to fill in those words you remembered in a blank text space.
    Page wr2xe1.html:
    Item name: Type: Text: Description: Options:
    wr2x object Words02.wmv
    Page rpl215.html:
    Item name: Type: Text: Description: Options:
    rpl2x textbox Please note down any of the words you have just been shown you can remember. Separate with a comma or semicolon.
    Copyright © 2000-2012 Ulf-Dietrich Reips, Thomas Blumer & Christoph Neuhaus. All rights reserved.